This Graphic Animation course will provide students with the processes and techniques of traditional and computer graphics animation. While studying the elements and principles of animation and Design, students will learn the art of storytelling through the processes of storyboarding, narrative writing. Using a variety of tools, including the computer. Beginning animators will produce flipbooks, stop-motion, and simple computer animations to learn how to bring objects and characters to life with personalities of their own to be used in film, television, web, and computer gaming.
- Communicate ideas and stories with a variety of basic animations processes, techniques, and media.
- Apply visual communications knowledge and skills to express ideas imaginatively.
- Use critical thinking, and problem solving to communicate ideas visually.
- Select appropriate animation media, techniques, and processes for specific purposes.
- Produce flipbooks, stop-motion and computer animations that demonstrate basic control of a variety of media, techniques, and processes in traditional and emerging technology.
- Produce storyboards and animations that demonstrate basic knowledge of expository and narrative communication processes and animation theory.
Direct instruction, demonstration, graphic organizers, application exercises, projects, cooperative groups, case studies, guest speakers, DVD(s), videos, internet.
Daily work performance, teacher observation, rubric, checklist, classroom discussion, projects, research relevant to topic, application performance, exams, conferencing, portfolio, written response, sketchbook, self evaluation.